#include "joints.h" #include "raylib.h" int main(int argc, char** argv) { const unsigned int scrnWidth = 800; const unsigned int scrnHeight = 600; InitWindow(scrnWidth, scrnHeight, "FABRIK"); SetTargetFPS(30); Body* body = init_body(15, 20, 400, 500); bool follow_mode = false; while(!WindowShouldClose()){ if (IsKeyReleased(KEY_O)) set_current_length(body, body->current_length - 10); if (IsKeyReleased(KEY_P)) set_current_length(body, body->current_length + 10); if (IsKeyReleased(KEY_F)) follow_mode = !follow_mode; if (follow_mode) set_body_target(body, GetMousePosition()); if (IsMouseButtonReleased(MOUSE_BUTTON_LEFT)) set_body_root(body, GetMousePosition()); update_body(body); BeginDrawing(); ClearBackground(GREEN); draw_body(body); EndDrawing(); } CloseWindow(); free_body(body); }