FlatWhite/blank.gd

19 lines
469 B
GDScript

extends Sprite
# class member variables go here, for example:
# var a = 2
# var b = "textvar"
func _ready():
if Global.return_to_menu:
$Tween.interpolate_property(self, "modulate",
Color(1, 1, 1, 1), Color(1, 1, 1, 0), 0.5, Tween.TRANS_LINEAR, Tween.EASE_IN)
$Tween.start()
Global.return_to_menu = false
else:
modulate = Color(1, 1, 1, 0)
#func _process(delta):
# # Called every frame. Delta is time since last frame.
# # Update game logic here.
# pass