diff --git a/scenes/game_systems.c b/scenes/game_systems.c index dc58872..92d31d4 100644 --- a/scenes/game_systems.c +++ b/scenes/game_systems.c @@ -760,7 +760,7 @@ void spike_collision_system(Scene_t* scene) p_ent->m_alive = false; return; } - else if (p_ent->m_tag != NO_ENT_TAG) + else if (p_ent->m_tag != URCHIN_ENT_TAG) { // Hack to avoid urchin destorying spikes destroy_tile(data, tile_idx);