From 0556318ca0ab737a46d75ff9575d47af77c7c1d4 Mon Sep 17 00:00:00 2001 From: En Yi Date: Fri, 15 Nov 2024 21:31:33 +0800 Subject: [PATCH] Fix urchin destroying spikes again --- scenes/game_systems.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scenes/game_systems.c b/scenes/game_systems.c index dc58872..92d31d4 100644 --- a/scenes/game_systems.c +++ b/scenes/game_systems.c @@ -760,7 +760,7 @@ void spike_collision_system(Scene_t* scene) p_ent->m_alive = false; return; } - else if (p_ent->m_tag != NO_ENT_TAG) + else if (p_ent->m_tag != URCHIN_ENT_TAG) { // Hack to avoid urchin destorying spikes destroy_tile(data, tile_idx);