diff --git a/scenes/menu_scene.c b/scenes/menu_scene.c index 0b42626..78b749c 100644 --- a/scenes/menu_scene.c +++ b/scenes/menu_scene.c @@ -11,13 +11,13 @@ static void menu_scene_render_func(Scene_t* scene) Rectangle render_rec = scene->layers.render_layers[0].render_area; BeginTextureMode(scene->layers.render_layers[0].layer_tex); ClearBackground(RAYWHITE); + draw_sprite(spr, 0, (Vector2){0, 0}, 0, false); int title_width = MeasureText("Bunny's Spelunking Adventure", 32); DrawText("Bunny's Spelunking Adventure", (render_rec.width - title_width) / 2, 20, 32, BLACK); UI_button(data->buttons, "Start"); UI_button(data->buttons + 1, "Continue"); UI_button(data->buttons + 2, "Exit"); - draw_sprite(spr, 0, (Vector2){render_rec.width / 2, 50}, 0, false); EndTextureMode(); }