From 639aed69dbaa715fa390589ea9e67361290fde4c Mon Sep 17 00:00:00 2001 From: En Yi Date: Tue, 13 Aug 2024 15:33:38 +0800 Subject: [PATCH] Reposition level select UI --- scenes/level_select_scene.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/scenes/level_select_scene.c b/scenes/level_select_scene.c index d761c71..044945c 100644 --- a/scenes/level_select_scene.c +++ b/scenes/level_select_scene.c @@ -90,6 +90,8 @@ static void level_select_do_action(Scene_t* scene, ActionType_t action, bool pre } } +#define START_X 300 +#define START_Y 100 #define FONT_SIZE 30 #define TEXT_PADDING 3 #define DISPLAY_AREA_HEIGHT 400 @@ -99,7 +101,7 @@ void init_level_select_scene(LevelSelectScene_t* scene) init_scene(&scene->scene, &level_select_do_action); add_scene_layer( &scene->scene, 400, 800, - (Rectangle){0, 0, 400, 800} + (Rectangle){START_X, START_Y, 400, 800} ); vert_scrollarea_init(&scene->data.scroll_area, (Rectangle){50, 100, 150, DISPLAY_AREA_HEIGHT - 100}, (Vector2){150, SCROLL_TOTAL_HEIGHT}); vert_scrollarea_set_item_dims(&scene->data.scroll_area, FONT_SIZE, TEXT_PADDING);