diff --git a/scenes/game_systems.c b/scenes/game_systems.c index 7d03dab..376d0ed 100644 --- a/scenes/game_systems.c +++ b/scenes/game_systems.c @@ -1473,7 +1473,7 @@ void state_transition_update_system(Scene_t* scene) { play_sfx(scene->engine, BOULDER_LAND_SFX); } - else if (p_ent->m_tag == CRATES_ENT_TAG) + else if (p_ent->m_tag == CRATES_ENT_TAG || p_ent->m_tag == CHEST_ENT_TAG) { play_sfx(scene->engine, WOOD_LAND_SFX); }