diff --git a/CMakeLists_web.txt b/CMakeLists_web.txt index 8aaa5c2..b7a3ac8 100644 --- a/CMakeLists_web.txt +++ b/CMakeLists_web.txt @@ -7,6 +7,7 @@ set(RAYLIB_DIR /usr/local/lib CACHE FILEPATH "directory to Raylib") if (EMSCRIPTEN) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY") +set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DPLATFORM_WEB") set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY") set(CMAKE_EXECUTABLE_SUFFIX ".html") @@ -24,7 +25,6 @@ target_include_directories(scene_test PRIVATE ${CMAKE_CURRENT_LIST_DIR} ) -target_com target_link_libraries(scene_test ${GAME_LIBS} ) diff --git a/scenes/CMakeLists.txt b/scenes/CMakeLists.txt index 09a3af6..47789c8 100644 --- a/scenes/CMakeLists.txt +++ b/scenes/CMakeLists.txt @@ -1,7 +1,3 @@ -if (EMSCRIPTEN) - set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DPLATFORM_WEB") -endif () - add_subdirectory(engine) add_library(lib_scenes STATIC assets_loader.c