Change key to toggle grid
parent
f3d48281f5
commit
8a39f85c45
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@ -1016,7 +1016,7 @@ void init_sandbox_scene(LevelScene_t* scene)
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}
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draw_pos.y += SELECTION_TILE_SIZE + 2;
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DrawText("R to reset the map, Q/E to cycle the selection,\nF to toggle metal crates. T to toggle crate spawn behaviour\nH to toggle grid, V to set spawn point", 0, draw_pos.y, 14, BLACK);
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DrawText("R to reset the map, Q/E to cycle the selection,\nF to toggle metal crates. T to toggle crate spawn behaviour\nB to toggle grid, V to set spawn point", 0, draw_pos.y, 14, BLACK);
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EndTextureMode();
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@ -1076,7 +1076,7 @@ void init_sandbox_scene(LevelScene_t* scene)
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sc_map_put_64(&scene->scene.action_map, KEY_T, ACTION_CRATE_ACTIVATION);
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sc_map_put_64(&scene->scene.action_map, KEY_L, ACTION_EXIT);
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sc_map_put_64(&scene->scene.action_map, KEY_R, ACTION_RESTART);
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sc_map_put_64(&scene->scene.action_map, KEY_H, ACTION_TOGGLE_GRID);
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sc_map_put_64(&scene->scene.action_map, KEY_B, ACTION_TOGGLE_GRID);
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sc_map_put_64(&scene->scene.action_map, KEY_V, ACTION_SET_SPAWNPOINT);
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}
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