diff --git a/scenes/game_scene.c b/scenes/game_scene.c index 84d7935..d035e76 100644 --- a/scenes/game_scene.c +++ b/scenes/game_scene.c @@ -378,6 +378,7 @@ void init_game_scene(LevelScene_t* scene) sc_array_add(&scene->scene.systems, &spike_collision_system); sc_array_add(&scene->scene.systems, &edge_velocity_check_system); sc_array_add(&scene->scene.systems, &state_transition_update_system); + sc_array_add(&scene->scene.systems, &update_entity_emitter_system); sc_array_add(&scene->scene.systems, &player_ground_air_transition_system); sc_array_add(&scene->scene.systems, &lifetimer_update_system); sc_array_add(&scene->scene.systems, &airtimer_update_system);