Increase player hitbox size
parent
ddcb71ed50
commit
92cb1855ba
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@ -192,17 +192,17 @@ static void spawn_player(Scene_t *scene)
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p_hitbox->n_boxes = 2;
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p_hitbox->boxes[0] = (Rectangle)
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{
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.x = p_bbox->size.x / 4,
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.x = 0,
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.y = -1,
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.width = p_bbox->size.x / 2,
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.width = p_bbox->size.x - 1,
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.height = p_bbox->size.y + 2,
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};
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p_hitbox->boxes[1] = (Rectangle)
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{
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.x = -1,
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.y = p_bbox->size.y / 4,
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.width = p_bbox->size.x + 2 ,
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.height = p_bbox->size.y / 2,
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.y = 0,
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.width = p_bbox->size.x + 2,
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.height = p_bbox->size.y - 1,
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};
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}
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@ -406,8 +406,8 @@ void player_bbox_update_system(Scene_t *scene)
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CHitBoxes_t* p_hitbox = get_component(&scene->ent_manager, p_player, CHITBOXES_T);
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p_hitbox->boxes[0].height = p_bbox->size.y + 2;
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p_hitbox->boxes[1].y = p_bbox->size.y / 4;
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p_hitbox->boxes[1].height = p_bbox->size.y / 2;
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//p_hitbox->boxes[1].y = p_bbox->size.y / 4;
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p_hitbox->boxes[1].height = p_bbox->size.y - 1;
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}
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}
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