diff --git a/scenes/editor_scene.c b/scenes/editor_scene.c index 77c7cc0..ede6c8f 100644 --- a/scenes/editor_scene.c +++ b/scenes/editor_scene.c @@ -38,12 +38,12 @@ static bool metal_toggle = false; static bool crate_activation = false; #define MAX_URCHIN_SPAWN_SPD 20 -#define URCHIN_SPAWN_UI_RADIUS 40 -#define URCHIN_SPAWN_UI_DIVISION 10 +#define URCHIN_SPAWN_UI_RADIUS 52 +#define URCHIN_SPAWN_UI_DIVISION 13 #define URCHIN_SPAWN_UI_N (URCHIN_SPAWN_UI_RADIUS / URCHIN_SPAWN_UI_DIVISION) #define URCHIN_SPAWN_ANGLE_DIVISION 45 #define URCHIN_SPAWN_UI_ANGLE_N (360 / URCHIN_SPAWN_ANGLE_DIVISION) -#define URCHIN_VELOCITY_SCALE 10 +#define URCHIN_VELOCITY_SCALE 8 static Vector2 urchin_spawn_vec = {0,0}; static Vector2 urchin_click_pos = {0,0}; @@ -850,8 +850,8 @@ static void toggle_block_system(Scene_t* scene, ActionType_t action, bool presse Entity_t* p_ent = create_urchin(&scene->ent_manager); if (p_ent != NULL) { - p_ent->position.x = (tile_idx % tilemap.width) * tilemap.tile_size + (tilemap.tile_size >> 1); - p_ent->position.y = (tile_idx / tilemap.width) * tilemap.tile_size + (tilemap.tile_size >> 1); + p_ent->position.x = (tile_idx % tilemap.width) * tilemap.tile_size; + p_ent->position.y = (tile_idx / tilemap.width) * tilemap.tile_size; CTransform_t* p_ct = get_component(p_ent, CTRANSFORM_COMP_T); p_ct->velocity = Vector2Scale(urchin_spawn_vec, URCHIN_VELOCITY_SCALE); } @@ -1268,7 +1268,7 @@ void init_sandbox_scene(LevelScene_t* scene) scene->data.tilemap.tiles = all_tiles; init_level_scene_data( &scene->data, MAX_N_TILES, all_tiles, - (Rectangle){25, 25, VIEWABLE_EDITOR_MAP_WIDTH*TILE_SIZE, VIEWABLE_EDITOR_MAP_HEIGHT*TILE_SIZE} + (Rectangle){10, 10, VIEWABLE_EDITOR_MAP_WIDTH*TILE_SIZE, VIEWABLE_EDITOR_MAP_HEIGHT*TILE_SIZE} ); scene->data.sm.state_functions[LEVEL_STATE_STARTING] = at_level_start; scene->data.sm.state_functions[LEVEL_STATE_RUNNING] = NULL;