From a6326a3944ddbcf7c4cafef5c116d789a00096c6 Mon Sep 17 00:00:00 2001 From: En Yi Date: Mon, 9 Dec 2024 21:51:55 +0800 Subject: [PATCH] Tweak crate fall delay --- scenes/items_ent.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scenes/items_ent.c b/scenes/items_ent.c index 91c9a33..df36397 100644 --- a/scenes/items_ent.c +++ b/scenes/items_ent.c @@ -62,7 +62,7 @@ Entity_t* create_crate(EntityManager_t* ent_manager, bool metal, ContainerItem_t p_bbox->fragile = false; CTransform_t* p_ctransform = add_component(p_crate, CTRANSFORM_COMP_T); - p_ctransform->grav_delay = 0.20f; + p_ctransform->grav_delay = 0.10f; p_ctransform->shape_factor = metal ? (Vector2){0.7,0.7} : (Vector2){0.8,0.8} ; add_component(p_crate, CMOVEMENTSTATE_T);