Separate out engine from scenes
This creates stronger separation the engine stuff from game implementations. way overdue tbhscene_man
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b3de60b4bc
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b9b0c11524
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@ -23,7 +23,7 @@ set(GAME_LIBS
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lib_scenes
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)
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add_subdirectory(engine)
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add_subdirectory(scenes)
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add_subdirectory(res)
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@ -1,4 +1,3 @@
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add_subdirectory(engine)
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add_library(lib_scenes STATIC
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assets_loader.c
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player_ent.c
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