diff --git a/scenes/game_systems.c b/scenes/game_systems.c index cbcc42c..0530db7 100644 --- a/scenes/game_systems.c +++ b/scenes/game_systems.c @@ -1701,6 +1701,7 @@ void boulder_destroy_wooden_tile_system(Scene_t* scene) if (tilemap.tiles[tile_idx].tile_type == ONEWAY_TILE) { + play_sfx(scene->engine, WOOD_DESTROY_SFX); destroy_tile(data, tile_idx); if (tile_x > 0 && tilemap.tiles[tile_idx - 1].tile_type == ONEWAY_TILE) {