From bfab7df7186a48dd7aa83d4e351fa306f0258851 Mon Sep 17 00:00:00 2001 From: En Yi Date: Thu, 16 Nov 2023 00:02:52 +0800 Subject: [PATCH] Play SFX on destroying wooden tile --- scenes/game_systems.c | 1 + 1 file changed, 1 insertion(+) diff --git a/scenes/game_systems.c b/scenes/game_systems.c index cbcc42c..0530db7 100644 --- a/scenes/game_systems.c +++ b/scenes/game_systems.c @@ -1701,6 +1701,7 @@ void boulder_destroy_wooden_tile_system(Scene_t* scene) if (tilemap.tiles[tile_idx].tile_type == ONEWAY_TILE) { + play_sfx(scene->engine, WOOD_DESTROY_SFX); destroy_tile(data, tile_idx); if (tile_x > 0 && tilemap.tiles[tile_idx - 1].tile_type == ONEWAY_TILE) {