Play SFX on destroying wooden tile
parent
85e731392a
commit
bfab7df718
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@ -1701,6 +1701,7 @@ void boulder_destroy_wooden_tile_system(Scene_t* scene)
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if (tilemap.tiles[tile_idx].tile_type == ONEWAY_TILE)
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if (tilemap.tiles[tile_idx].tile_type == ONEWAY_TILE)
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{
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{
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play_sfx(scene->engine, WOOD_DESTROY_SFX);
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destroy_tile(data, tile_idx);
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destroy_tile(data, tile_idx);
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if (tile_x > 0 && tilemap.tiles[tile_idx - 1].tile_type == ONEWAY_TILE)
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if (tile_x > 0 && tilemap.tiles[tile_idx - 1].tile_type == ONEWAY_TILE)
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{
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{
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