From c33f6f0df00c6a03bfef585b2742f35329c63110 Mon Sep 17 00:00:00 2001 From: En Yi Date: Sat, 9 Nov 2024 12:56:40 +0800 Subject: [PATCH] Adjust jump speed --- scenes/constants.h | 2 +- scenes/player_ent.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/scenes/constants.h b/scenes/constants.h index 1486164..1a7cc33 100644 --- a/scenes/constants.h +++ b/scenes/constants.h @@ -19,7 +19,7 @@ #define DELTA_T 0.017 #define GRAV_ACCEL 1500 -#define JUMP_SPEED 70 +#define JUMP_SPEED 600 #define MOVE_ACCEL 1300 #ifndef TILE16_SIZE diff --git a/scenes/player_ent.c b/scenes/player_ent.c index 46b03e9..0032706 100644 --- a/scenes/player_ent.c +++ b/scenes/player_ent.c @@ -75,7 +75,7 @@ Entity_t* create_player(EntityManager_t* ent_manager) p_ct->shape_factor = (Vector2){1, 1}; CJump_t* p_cjump = add_component(p_ent, CJUMP_COMP_T); - p_cjump->jump_speed = 680; + p_cjump->jump_speed = JUMP_SPEED; p_cjump->jumps = 1; p_cjump->max_jumps = 1; p_cjump->jump_ready = true;