diff --git a/scenes/game_systems.c b/scenes/game_systems.c index aa79051..88a16f1 100644 --- a/scenes/game_systems.c +++ b/scenes/game_systems.c @@ -1844,7 +1844,7 @@ void airtimer_update_system(Scene_t* scene) Vector2 point_to_check = { (p_movement->x_dir == 0) ? p_ctransform->position.x : p_ctransform->position.x + p_bbox->size.x, - p_ctransform->position.y + p_bbox->half_size.y, + p_ctransform->position.y + p_bbox->half_size.y / 2, }; unsigned int tile_idx = get_tile_idx(