From c64ef906e03c2a76e9e7853248fe025055ff5216 Mon Sep 17 00:00:00 2001 From: En Yi Date: Wed, 15 Nov 2023 21:01:02 +0800 Subject: [PATCH] Reposition airtimer point check --- scenes/game_systems.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scenes/game_systems.c b/scenes/game_systems.c index aa79051..88a16f1 100644 --- a/scenes/game_systems.c +++ b/scenes/game_systems.c @@ -1844,7 +1844,7 @@ void airtimer_update_system(Scene_t* scene) Vector2 point_to_check = { (p_movement->x_dir == 0) ? p_ctransform->position.x : p_ctransform->position.x + p_bbox->size.x, - p_ctransform->position.y + p_bbox->half_size.y, + p_ctransform->position.y + p_bbox->half_size.y / 2, }; unsigned int tile_idx = get_tile_idx(