Experiment with extern component mempool
Internal Changelog: - Split assets from engine so that rres_packer do not need to implement mempools - The idea is that mempool is incomplete and requires implementation of the mempool in scenes. - Components are usually game-specific, so this is the first step to decouple it from the engine.main
parent
e4b5695a15
commit
d2af974b29
|
@ -1,34 +1,42 @@
|
|||
add_subdirectory(sc)
|
||||
add_library(lib_engine STATIC
|
||||
add_library(lib_assets STATIC
|
||||
assets.c
|
||||
AABB.c
|
||||
gui.c
|
||||
engine.c
|
||||
collisions.c
|
||||
rres.c
|
||||
mempool.c
|
||||
entManager.c
|
||||
particle_sys.c
|
||||
)
|
||||
target_include_directories(lib_engine
|
||||
target_include_directories(lib_assets
|
||||
PRIVATE
|
||||
${LIBZSTD_DIR}/include
|
||||
PUBLIC
|
||||
${CMAKE_CURRENT_LIST_DIR}
|
||||
${RAYLIB_DIR}/include
|
||||
)
|
||||
target_link_directories(lib_engine
|
||||
target_link_directories(lib_assets
|
||||
PUBLIC
|
||||
${RAYLIB_DIR}/lib
|
||||
${LIBZSTD_DIR}/lib
|
||||
)
|
||||
target_link_libraries(lib_engine
|
||||
target_link_libraries(lib_assets
|
||||
PUBLIC
|
||||
zstd
|
||||
raylib
|
||||
sc_queue
|
||||
sc_heap
|
||||
sc_map
|
||||
m
|
||||
)
|
||||
|
||||
add_library(lib_engine OBJECT
|
||||
AABB.c
|
||||
gui.c
|
||||
engine.c
|
||||
collisions.c
|
||||
mempool.c
|
||||
entManager.c
|
||||
)
|
||||
target_link_libraries(lib_engine
|
||||
PUBLIC
|
||||
lib_assets
|
||||
sc_heap
|
||||
sc_array
|
||||
m
|
||||
)
|
||||
|
|
|
@ -5,14 +5,6 @@
|
|||
#include <assert.h>
|
||||
#include <string.h>
|
||||
|
||||
typedef struct ULongCircBuffer {
|
||||
unsigned long* buffer; // data buffer
|
||||
unsigned long* buffer_end; // end of data buffer
|
||||
uint32_t capacity; // maximum number of items in the buffer
|
||||
uint32_t count; // number of items in the buffer
|
||||
unsigned long* head; // pointer to head
|
||||
unsigned long* tail; // pointer to tail
|
||||
}ULongCircBuffer_t;
|
||||
|
||||
static void cb_init(ULongCircBuffer_t* cb, size_t capacity)
|
||||
{
|
||||
|
@ -53,50 +45,8 @@ static bool cb_push_back(ULongCircBuffer_t* cb, unsigned long item)
|
|||
return true;
|
||||
}
|
||||
|
||||
typedef struct MemPool {
|
||||
void * const buffer;
|
||||
const unsigned long max_size;
|
||||
const unsigned long elem_size;
|
||||
bool *use_list;
|
||||
ULongCircBuffer_t free_list;
|
||||
} MemPool_t;
|
||||
|
||||
// Static allocate buffers
|
||||
static Entity_t entity_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CBBox_t bbox_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CTransform_t ctransform_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CTileCoord_t ctilecoord_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CMovementState_t cmstate_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CJump_t cjump_buffer[8]; // Only player is expected to have this
|
||||
static CPlayerState_t cplayerstate_buffer[8]; // Only player is expected to have this
|
||||
static CContainer_t ccontainer_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CHitBoxes_t chitboxes_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CHurtbox_t churtbox_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CSprite_t csprite_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CMoveable_t cmoveable_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CLifeTimer_t clifetimer_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CWaterRunner_t cwaterrunner_buffer[32];
|
||||
static CAirTimer_t cairtimer_buffer[8]; // Only player is expected to have this
|
||||
static CEmitter_t cemitter_buffer[MAX_COMP_POOL_SIZE]; // Only player is expected to have this
|
||||
|
||||
// Static allocate mempools
|
||||
static MemPool_t comp_mempools[N_COMPONENTS] = {
|
||||
{bbox_buffer, MAX_COMP_POOL_SIZE, sizeof(CBBox_t), NULL, {0}},
|
||||
{ctransform_buffer, MAX_COMP_POOL_SIZE, sizeof(CTransform_t), NULL, {0}},
|
||||
{ctilecoord_buffer, MAX_COMP_POOL_SIZE, sizeof(CTileCoord_t), NULL, {0}},
|
||||
{cmstate_buffer, MAX_COMP_POOL_SIZE, sizeof(CMovementState_t), NULL, {0}},
|
||||
{cjump_buffer, 8, sizeof(CJump_t), NULL, {0}},
|
||||
{cplayerstate_buffer, 8, sizeof(CPlayerState_t), NULL, {0}},
|
||||
{ccontainer_buffer, MAX_COMP_POOL_SIZE, sizeof(CContainer_t), NULL, {0}},
|
||||
{chitboxes_buffer, MAX_COMP_POOL_SIZE, sizeof(CHitBoxes_t), NULL, {0}},
|
||||
{churtbox_buffer, MAX_COMP_POOL_SIZE, sizeof(CHurtbox_t), NULL, {0}},
|
||||
{csprite_buffer, MAX_COMP_POOL_SIZE, sizeof(CSprite_t), NULL, {0}},
|
||||
{cmoveable_buffer, MAX_COMP_POOL_SIZE, sizeof(CMoveable_t), NULL, {0}},
|
||||
{clifetimer_buffer, MAX_COMP_POOL_SIZE, sizeof(CLifeTimer_t), NULL, {0}},
|
||||
{cwaterrunner_buffer, 32, sizeof(CWaterRunner_t), NULL, {0}},
|
||||
{cairtimer_buffer, 8, sizeof(CAirTimer_t), NULL, {0}},
|
||||
{cemitter_buffer, MAX_COMP_POOL_SIZE, sizeof(CEmitter_t), NULL, {0}},
|
||||
};
|
||||
static MemPool_t ent_mempool = {
|
||||
.buffer = entity_buffer,
|
||||
.max_size = MAX_COMP_POOL_SIZE,
|
||||
|
|
|
@ -4,6 +4,24 @@
|
|||
void init_memory_pools(void);
|
||||
void free_memory_pools(void);
|
||||
|
||||
typedef struct ULongCircBuffer {
|
||||
unsigned long* buffer; // data buffer
|
||||
unsigned long* buffer_end; // end of data buffer
|
||||
uint32_t capacity; // maximum number of items in the buffer
|
||||
uint32_t count; // number of items in the buffer
|
||||
unsigned long* head; // pointer to head
|
||||
unsigned long* tail; // pointer to tail
|
||||
}ULongCircBuffer_t;
|
||||
typedef struct MemPool {
|
||||
void * const buffer;
|
||||
const unsigned long max_size;
|
||||
const unsigned long elem_size;
|
||||
bool *use_list;
|
||||
ULongCircBuffer_t free_list;
|
||||
} MemPool_t;
|
||||
|
||||
extern MemPool_t comp_mempools[N_COMPONENTS];
|
||||
|
||||
Entity_t* new_entity_from_mempool(unsigned long* e_idx_ptr);
|
||||
Entity_t* get_entity_wtih_id(unsigned long idx);
|
||||
void free_entity_to_mempool(unsigned long idx);
|
||||
|
|
|
@ -8,6 +8,6 @@ set_target_properties(rres_packer
|
|||
|
||||
target_link_libraries(rres_packer
|
||||
PRIVATE
|
||||
lib_engine
|
||||
lib_assets
|
||||
)
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@ add_library(lib_scenes STATIC
|
|||
game_systems.c
|
||||
scene_systems.c
|
||||
camera_systems.c
|
||||
engine_impl.c
|
||||
)
|
||||
target_include_directories(lib_scenes
|
||||
PUBLIC
|
||||
|
|
|
@ -0,0 +1,36 @@
|
|||
#include "mempool.h"
|
||||
// Static allocate buffers
|
||||
static CBBox_t bbox_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CTransform_t ctransform_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CTileCoord_t ctilecoord_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CMovementState_t cmstate_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CJump_t cjump_buffer[8]; // Only player is expected to have this
|
||||
static CPlayerState_t cplayerstate_buffer[8]; // Only player is expected to have this
|
||||
static CContainer_t ccontainer_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CHitBoxes_t chitboxes_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CHurtbox_t churtbox_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CSprite_t csprite_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CMoveable_t cmoveable_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CLifeTimer_t clifetimer_buffer[MAX_COMP_POOL_SIZE];
|
||||
static CWaterRunner_t cwaterrunner_buffer[32];
|
||||
static CAirTimer_t cairtimer_buffer[8]; // Only player is expected to have this
|
||||
static CEmitter_t cemitter_buffer[MAX_COMP_POOL_SIZE]; // Only player is expected to have this
|
||||
;
|
||||
|
||||
MemPool_t comp_mempools[N_COMPONENTS] = {
|
||||
{bbox_buffer, MAX_COMP_POOL_SIZE, sizeof(CBBox_t), NULL, {0}},
|
||||
{ctransform_buffer, MAX_COMP_POOL_SIZE, sizeof(CTransform_t), NULL, {0}},
|
||||
{ctilecoord_buffer, MAX_COMP_POOL_SIZE, sizeof(CTileCoord_t), NULL, {0}},
|
||||
{cmstate_buffer, MAX_COMP_POOL_SIZE, sizeof(CMovementState_t), NULL, {0}},
|
||||
{cjump_buffer, 8, sizeof(CJump_t), NULL, {0}},
|
||||
{cplayerstate_buffer, 8, sizeof(CPlayerState_t), NULL, {0}},
|
||||
{ccontainer_buffer, MAX_COMP_POOL_SIZE, sizeof(CContainer_t), NULL, {0}},
|
||||
{chitboxes_buffer, MAX_COMP_POOL_SIZE, sizeof(CHitBoxes_t), NULL, {0}},
|
||||
{churtbox_buffer, MAX_COMP_POOL_SIZE, sizeof(CHurtbox_t), NULL, {0}},
|
||||
{csprite_buffer, MAX_COMP_POOL_SIZE, sizeof(CSprite_t), NULL, {0}},
|
||||
{cmoveable_buffer, MAX_COMP_POOL_SIZE, sizeof(CMoveable_t), NULL, {0}},
|
||||
{clifetimer_buffer, MAX_COMP_POOL_SIZE, sizeof(CLifeTimer_t), NULL, {0}},
|
||||
{cwaterrunner_buffer, 32, sizeof(CWaterRunner_t), NULL, {0}},
|
||||
{cairtimer_buffer, 8, sizeof(CAirTimer_t), NULL, {0}},
|
||||
{cemitter_buffer, MAX_COMP_POOL_SIZE, sizeof(CEmitter_t), NULL, {0}},
|
||||
};
|
Loading…
Reference in New Issue