Integrate in player crushing system

scene_man
En Yi 2023-06-05 20:09:22 +08:00
parent 99112e3a7c
commit dbf80508ec
1 changed files with 1 additions and 0 deletions

View File

@ -428,6 +428,7 @@ void init_level_scene(LevelScene_t* scene)
sc_array_add(&scene->scene.systems, &update_tilemap_system);
sc_array_add(&scene->scene.systems, &tile_collision_system);
sc_array_add(&scene->scene.systems, &hitbox_update_system);
sc_array_add(&scene->scene.systems, &player_crushing_system);
//sc_array_add(&scene->scene.systems, &update_tilemap_system);
sc_array_add(&scene->scene.systems, &state_transition_update_system);
sc_array_add(&scene->scene.systems, &player_ground_air_transition_system);