Increase lifetime for bomb crates
parent
cb67dcf81f
commit
de5da9a5f2
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@ -1623,9 +1623,7 @@ void hitbox_update_system(Scene_t* scene)
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CBBox_t* p_bbox = get_component(p_ent, CBBOX_COMP_T);
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CPlayerState_t* p_pstate = get_component(p_ent, CPLAYERSTATE_T);
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if (
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p_pstate != NULL
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)
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if (p_pstate != NULL)
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{
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if (p_ctransform->position.y + p_bbox->size.y <= p_other_ct->position.y)
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{
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@ -1660,7 +1658,22 @@ void hitbox_update_system(Scene_t* scene)
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{
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remove_component(p_other_ent, CHURTBOX_T);
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CLifeTimer_t* p_clifetimer = add_component(p_other_ent, CLIFETIMER_T);
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p_clifetimer->life_time = 3;
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if (p_other_ent->m_tag == CRATES_ENT_TAG)
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{
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CContainer_t* p_container = get_component(p_other_ent, CCONTAINER_T);
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if (p_container->item == CONTAINER_BOMB)
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{
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p_clifetimer->life_time = 6;
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}
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else
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{
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p_clifetimer->life_time = 3;
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}
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}
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else
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{
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p_clifetimer->life_time = 3;
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}
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}
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}
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else
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