Modify main to use rres loading

scene_man
En Yi 2023-09-02 14:34:43 +08:00
parent 5cfa0c0fc0
commit e32fd0fc55
1 changed files with 5 additions and 2 deletions

7
main.c
View File

@ -30,8 +30,11 @@ int main(void)
init_memory_pools();
init_assets(&engine.assets);
load_from_infofile("res/assets.info", &engine.assets);
init_player_creation("res/player_spr.info", &engine.assets);
//load_from_infofile("res/assets.info", &engine.assets);
//init_player_creation("res/player_spr.info", &engine.assets);
load_from_rres("res/myresources.rres", &engine.assets);
init_player_creation_rres("res/myresources.rres", "player_spr.info", &engine.assets);
init_item_creation(&engine.assets);
LevelScene_t sandbox_scene;
sandbox_scene.scene.engine = &engine;