Changelog:
- Add in rres
- Split rres header only into two files. Easier to deal with. Sorry
Raysan...
- Add function to load assets from rres chunk
- Add function to load player sprite info from rres chunk
- Test loading rres in scene test
Changelog:
- Turns out, the map doesnt make a copy of the string for storage.
Therefore, need to store the name somewhere before inserting into
the map.
- Add struct for each assets to retain the name.
- Update assets functions to maintain interface