En Yi
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2b79b5e6bc
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implement simple sfx playback for jumping
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2023-10-09 21:28:30 +08:00 |
En Yi
|
d2a19c5405
|
Refactor out engine init, deinit, and key handling
To avoid repeated code
|
2023-08-19 12:20:16 +08:00 |
En Yi
|
aae61edda9
|
Refactor out broad phase grid collision functions
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2023-07-17 21:14:02 +08:00 |
En Yi
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4478a512a3
|
Combine Component, Entity + Manager headers
It has reached a point where it is much easier to combine these three
than to separate them.
|
2023-05-23 20:37:55 +08:00 |
En Yi
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7b3685b792
|
Refactor for better separation of concern
Changelog:
- Separate out engine-specific stuff vs game-specific stuff
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2023-05-16 21:09:38 +08:00 |