En Yi
20d5bd4ac7
Integrate loading RRES data pack
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Changelog:
- Add in rres
- Split rres header only into two files. Easier to deal with. Sorry
Raysan...
- Add function to load assets from rres chunk
- Add function to load player sprite info from rres chunk
- Test loading rres in scene test
2023-09-01 20:50:45 +08:00
En Yi
044a5831ff
Integrate ZSTD decompression to load level
2023-08-26 22:17:53 +08:00
En Yi
e0ea01a4de
Add level switching
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Changelog:
- Water is now on a separate layer in LDtk
- Update water loading in assets functions
- Add actions to switch levels
2023-08-14 17:05:43 +08:00
En Yi
ca392a0efd
Remove loop when loading level pack
2023-08-14 16:01:10 +08:00
En Yi
5de188c503
Implement level pack loading and testing
2023-08-14 12:16:15 +08:00
En Yi
5dbe2cc4d0
Add struct for loading in a level pack
2023-08-13 15:02:20 +08:00
En Yi
b1a6430eb7
Add horizontal flip to sprites
2023-05-23 21:33:05 +08:00
En Yi
4478a512a3
Combine Component, Entity + Manager headers
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It has reached a point where it is much easier to combine these three
than to separate them.
2023-05-23 20:37:55 +08:00
En Yi
7b3685b792
Refactor for better separation of concern
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Changelog:
- Separate out engine-specific stuff vs game-specific stuff
2023-05-16 21:09:38 +08:00