Commit Graph

3 Commits (dc760bf8db899ae596c9f172d35adf283c1adbb5)

Author SHA1 Message Date
En Yi dc760bf8db Attempt to apply code style consitency
Squashed commit of the following:

commit 249fb96c63f68913ef632b8d1006e8a2d1c1b6d3
Author: En Yi <en.yi@tutanota.com>
Date:   Sat Apr 15 22:51:08 2023 +0800

    Ensure 120 column width limit

    Changelog:
    - this is just to avoid overly long line of code

commit 4b1ffa8fc89f17418de15f5fc3f0e73040f1d40c
Author: En Yi <en.yi@tutanota.com>
Date:   Sat Apr 15 20:05:07 2023 +0800

    Ensure style consistency in For loop

commit dcb41960407224592f78278313e97c2cc4bf66a5
Author: En Yi <en.yi@tutanota.com>
Date:   Sat Apr 15 17:26:20 2023 +0800

    Ensure consistency in code style

    Internal Changelog:
    - Use char* var instead of char *var. Preference
2023-04-15 22:52:38 +08:00
En Yi a8567e2666 Implement hitbox and hurtbox system
Changelog:
- Add new components: hitbox and hurtbox
- Update player and crates with hitbox and hurtbox
- Add printing of mempool stats
- FIX CRITICAL BUG: use entity idx when removing from component map
    - Previously, it incorrectly uses the component idx
- Check for entity aliveness before removal and collision checks
- KWOWN ISSUE: Player can get stopped by metal crates when walking on
  them
2023-02-16 22:44:05 +08:00
En Yi e1cbce2703 Make a directory for ECS
Changelog:
- Move Entity and Component files into a dedicated folder
- This is for clean up
2023-01-21 09:38:14 +08:00