En Yi
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e0ea01a4de
|
Add level switching
Changelog:
- Water is now on a separate layer in LDtk
- Update water loading in assets functions
- Add actions to switch levels
|
2023-08-14 17:05:43 +08:00 |
En Yi
|
ca392a0efd
|
Remove loop when loading level pack
|
2023-08-14 16:01:10 +08:00 |
En Yi
|
5de188c503
|
Implement level pack loading and testing
|
2023-08-14 12:16:15 +08:00 |
En Yi
|
5dbe2cc4d0
|
Add struct for loading in a level pack
|
2023-08-13 15:02:20 +08:00 |
En Yi
|
b1a6430eb7
|
Add horizontal flip to sprites
|
2023-05-23 21:33:05 +08:00 |
En Yi
|
4478a512a3
|
Combine Component, Entity + Manager headers
It has reached a point where it is much easier to combine these three
than to separate them.
|
2023-05-23 20:37:55 +08:00 |
En Yi
|
7b3685b792
|
Refactor for better separation of concern
Changelog:
- Separate out engine-specific stuff vs game-specific stuff
|
2023-05-16 21:09:38 +08:00 |