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No commits in common. "8fdf508054336a29283d54aa33984a884defdbd8" and "fdd5bba0f98ad751275465653d79e2b41948616b" have entirely different histories.

8 changed files with 16 additions and 15 deletions

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@ -22,6 +22,6 @@
#define MAX_TILE_TYPES 16
#define N_TAGS 10
#define N_COMPONENTS 16
#define N_COMPONENTS 20
#define MAX_COMP_POOL_SIZE MAX_ENTITIES
#endif // _ENGINE_CONF_H

4
main.c
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@ -33,8 +33,8 @@ int main(void)
load_from_infofile("res/assets.info.raw", &engine.assets);
init_player_creation("res/player_spr.info", &engine.assets);
#else
load_from_rres("res/assets.rres", &engine.assets);
init_player_creation_rres("res/assets.rres", "player_spr.info", &engine.assets);
load_from_rres("res/myresources.rres", &engine.assets);
init_player_creation_rres("res/myresources.rres", "player_spr.info", &engine.assets);
#endif
init_item_creation(&engine.assets);

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@ -254,4 +254,4 @@ for l, level in enumerate(all_levels):
lvl_render = Image.alpha_composite(lvl_render, water_render)
lvl_render.save("preview.png")
#lvl_render.show()
lvl_render.show()

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@ -1,6 +1,6 @@
#!/bin/bash
sed 's|res/||g' $1 > assets.info
sed 's|res/||g' assets.info.raw > assets.info
./rres_packer
mv ../web/res/assets.rres ../web/res/assets.rres.old
cp ./assets.rres ../web/res/
mv ../web/res/myresources.rres ../web/res/myresources.rres.old
cp ./myresources.rres ../web/res/

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@ -236,7 +236,7 @@ typedef enum AssetInfoType
int main(void)
{
FILE *rresFile = fopen("assets.rres", "wb");
FILE *rresFile = fopen("myresources.rres", "wb");
// Define rres file header
// NOTE: We are loading 4 files that generate 5 resource chunks to save in rres

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@ -46,11 +46,11 @@ int main(void)
SetTargetFPS(60);
#ifndef NDEBUG
load_from_infofile("res/editor_assets.info.raw", &engine.assets);
load_from_infofile("res/assets.info.raw", &engine.assets);
init_player_creation("res/player_spr.info", &engine.assets);
#else
load_from_rres("res/assets.rres", &engine.assets);
init_player_creation_rres("res/assets.rres", "player_spr.info", &engine.assets);
load_from_rres("res/myresources.rres", &engine.assets);
init_player_creation_rres("res/myresources.rres", "player_spr.info", &engine.assets);
#endif
init_item_creation(&engine.assets);
@ -85,6 +85,7 @@ int main(void)
emscripten_set_keydown_callback("#canvas", NULL, 1, keyDownCallback);
emscripten_set_main_loop(update_loop, 0, 1);
#else
puts("Regular main loop");
const float DT = 1.0f/60.0f;
while(true)
{

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@ -58,9 +58,9 @@ static Vector2 urchin_click_pos = {0,0};
#define SELECTION_LAYER 0
#define CONTROL_LAYER 1
#define N_SOLID_TILESETS 4
#define N_SOLID_TILESETS 3
static const char* SOLID_TILE_SELECTIONS[N_SOLID_TILESETS] = {
"stile0", "stile1", "stile2", "stile3"
"stile0", "stile1", "stile2"
};
static char* get_spawn_selection_string(enum EntitySpawnSelection sel)

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@ -12,10 +12,10 @@ DEFINE_COMP_MEMPOOL_BUF(CHurtbox_t, MAX_COMP_POOL_SIZE)
DEFINE_COMP_MEMPOOL_BUF(CSprite_t, MAX_COMP_POOL_SIZE)
DEFINE_COMP_MEMPOOL_BUF(CMoveable_t, MAX_COMP_POOL_SIZE)
DEFINE_COMP_MEMPOOL_BUF(CLifeTimer_t, MAX_COMP_POOL_SIZE)
DEFINE_COMP_MEMPOOL_BUF(CWaterRunner_t, 16)
DEFINE_COMP_MEMPOOL_BUF(CWaterRunner_t, 32)
DEFINE_COMP_MEMPOOL_BUF(CAirTimer_t, 8)
DEFINE_COMP_MEMPOOL_BUF(CEmitter_t, 32)
DEFINE_COMP_MEMPOOL_BUF(CSquishable_t, 255)
DEFINE_COMP_MEMPOOL_BUF(CSquishable_t, MAX_COMP_POOL_SIZE)
// Component mempools are added in the order of the component enums
BEGIN_DEFINE_COMP_MEMPOOL