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5a0c02b81a
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5a0c02b81a | |
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394825173d |
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@ -114,17 +114,6 @@ static bool check_collision_and_move(
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offset.y = overlap.y;
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}
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}
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else if (other_solid == ONE_WAY)
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{
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// One way collision is a bit special
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if (
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p_ct->prev_position.y + p_bbox->size.y < other_pos->y
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&& ent->position.y + p_bbox->size.y >= other_pos->y
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)
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{
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offset.y = other_pos->y - (ent->position.y + p_bbox->size.y);
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}
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}
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ent->position = Vector2Add(ent->position, offset);
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}
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else if (overlap_mode == 2)
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@ -783,12 +772,21 @@ void tile_collision_system(Scene_t* scene)
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(tile_idx / tilemap.width) * tilemap.tile_size
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+ tilemap.tiles[tile_idx].offset.y; // Precision loss is intentional
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SolidType_t solid = tilemap.tiles[tile_idx].solid;
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// One way collision is a bit special
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if (solid == ONE_WAY)
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{
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solid = (
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p_ctransform->prev_position.y + p_bbox->size.y <= other.y
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&& p_ent->position.y + p_bbox->size.y > other.y
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) ? SOLID : NOT_SOLID;
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}
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check_collision_and_move(
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&tilemap, p_ent,
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&other,
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//tilemap.tiles[tile_idx].size,
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(Vector2){tilemap.tile_size, tilemap.tile_size},
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tilemap.tiles[tile_idx].solid
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solid
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);
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}
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@ -821,7 +819,6 @@ void tile_collision_system(Scene_t* scene)
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}
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}
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}
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}
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}
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@ -294,7 +294,7 @@ void change_a_tile(TileGrid_t* tilemap, unsigned int tile_idx, TileType_t new_ty
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}
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}
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if (tile_idx - tilemap->width >= 0)
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if (tile_idx >= tilemap->width)
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{
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tilemap->tiles[tile_idx].connectivity |= (tilemap->tiles[tile_idx - tilemap->width].tile_type == SOLID_TILE) ? (1 << UP_BIT) : 0;
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if (new_type == SOLID_TILE)
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