Extend grid movement to allow infinite movement #19

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opened 2023-06-13 09:49:37 -04:00 by sadpmpk · 1 comments

Since grid movement already ignores acceleration calculations, just need to do grid movement indefinitely

This is used in arrows

Since grid movement already ignores acceleration calculations, just need to do grid movement indefinitely This is used in arrows
sadpmpk added this to the Game Mechanics project 2023-06-13 09:49:37 -04:00
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Nah. Instead, introduce a new movement mode to ignore acceleration in movement component.

Moveable has an extra logic which will interfere with infinite movement. Safer to do on the movement component.

Nah. Instead, introduce a new movement mode to ignore acceleration in movement component. Moveable has an extra logic which will interfere with infinite movement. Safer to do on the movement component.
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Reference: sadpmpk/HATPC#19
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