#include "menu_impl.h" static void menu_scene_render_func(Scene_t *scene) { } static void menu_do_action(Scene_t *scene, ActionType_t action, bool pressed) { } void init_menu_scene(MenuScene_t *scene) { init_scene(&scene->scene, MENU_SCENE, &menu_scene_render_func, &menu_do_action); scene->scene.scene_data = &scene->data; } void free_menu_scene(MenuScene_t *scene) { free_scene(&scene->scene); }