#ifndef __GUI_H #define __GUI_H #include "raylib.h" #include "raygui.h" typedef struct UIComp { Rectangle bbox; GuiState state; float alpha; bool pressed; } UIComp_t; void init_UI(void); void UI_button(const UIComp_t* bbox, const char* text); float UI_slider(const UIComp_t* comp, const char *textLeft, const char *textRight, float *value, float minValue, float maxValue); float UI_vert_slider(const UIComp_t* comp, const char *textTop, const char *textBottom, float* value, float minValue, float maxValue); #endif