add_subdirectory(sc) add_library(lib_engine STATIC assets.c AABB.c gui.c engine.c collisions.c rres.c mempool.c entManager.c particle_sys.c ${LIBZSTD_DIR}/lib/libzstd.a ) target_include_directories(lib_engine PRIVATE ${LIBZSTD_DIR}/include PUBLIC ${CMAKE_CURRENT_LIST_DIR} ${RAYLIB_DIR}/include ) target_link_directories(lib_engine PUBLIC ${RAYLIB_DIR}/lib ) target_link_libraries(lib_engine PUBLIC zstd raylib sc_queue sc_map sc_array m )