#ifndef __AABB_H #define __AABB_H #include "raylib.h" #include "raymath.h" bool find_1D_overlap(const Vector2 l1, const Vector2 l2, float* overlap); bool find_AABB_overlap(const Vector2 tl1, const Vector2 sz1, const Vector2 tl2, const Vector2 sz2, Vector2 * const overlap); #endif // __AABB_H