// Constants to be used in game #define TILE_SIZE 32 #define GRAV_ACCEL 1500 #define JUMP_SPEED 70 #define MOVE_ACCEL 1000 #define FRICTION 0.98 #define PLAYER_STAND_WIDTH 30 #define PLAYER_WIDTH 30 #define PLAYER_HEIGHT 55 #define PLAYER_C_WIDTH 48 #define PLAYER_C_HEIGHT 30 #define PLAYER_C_YOFFSET 25 #define PLAYER_C_XOFFSET 9 #define PLAYER_MAX_SPEED 1000 #define Y_FRICTION 0.98 #define X_FRICTION 0.85 #define MAX_WATER_LEVEL 4