#ifndef __ACTIONS_H #define __ACTIONS_H typedef enum ActionType { ACTION_UP=0, ACTION_DOWN, ACTION_LEFT, ACTION_RIGHT, ACTION_JUMP, ACTION_NEXT_SPAWN, ACTION_PREV_SPAWN, ACTION_METAL_TOGGLE, ACTION_CONFIRM, ACTION_EXIT, ACTION_RESTART, ACTION_NEXTLEVEL, ACTION_PREVLEVEL, }ActionType_t; #endif // __ACTIONS_H