#ifndef __MENU_IMPL_H #define __MENU_IMPL_H #include "scene.h" typedef struct MenuSceneData { Entity_t menus[32]; }MenuSceneData_t; typedef struct MenuScene { Scene_t scene; MenuSceneData_t data; }MenuScene_t; void init_menu_scene(MenuScene_t *scene); void free_menu_scene(MenuScene_t *scene); #endif