HATPC remake
 
 
 
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En Yi 0b342bb9be Implement Crates
Changelog:
- Add new component: container
- Add function to spawn a crate
- Refactor player spawning into level scene init
- Modify tile collision to work on bbox components
- Add actions to switch entity to spawn
- Update spawn system to spawn a crate
2023-01-10 21:24:50 +08:00
sc First Commit of HATPC remake 2022-11-26 18:11:51 +08:00
.gitignore First Commit of HATPC remake 2022-11-26 18:11:51 +08:00
CMakeLists.txt Add compile target without Address Sanitizer 2023-01-10 20:22:47 +08:00
Conventions.txt First Commit of HATPC remake 2022-11-26 18:11:51 +08:00
actions.h Implement Crates 2023-01-10 21:24:50 +08:00
assets.h Implement Scene and Level Scene 2022-12-03 13:46:24 +08:00
components.h Implement Crates 2023-01-10 21:24:50 +08:00
constants.h Implement water tiles and movement 2022-12-27 13:16:05 +08:00
entManager.c Update Entity Manager component management 2023-01-05 21:09:06 +08:00
entManager.h Update Entity Manager component management 2023-01-05 21:09:06 +08:00
entManager_test.c Implement test scene 2022-12-05 12:20:00 +08:00
entity.h Implement Crates 2023-01-10 21:24:50 +08:00
lsan_supp.txt Implement test scene 2022-12-05 12:20:00 +08:00
main.c Implement Scene and Level Scene 2022-12-03 13:46:24 +08:00
mempool.c Implement Crates 2023-01-10 21:24:50 +08:00
mempool.h Adjust function parameters input 2022-11-26 20:49:16 +08:00
scene.c Implement key controls to scene 2022-12-11 14:32:26 +08:00
scene.h Implement key controls to scene 2022-12-11 14:32:26 +08:00
scene_impl.c Implement Crates 2023-01-10 21:24:50 +08:00
scene_impl.h Move fields to player state component 2023-01-05 21:55:25 +08:00
scene_test.c Implement Crates 2023-01-10 21:24:50 +08:00