HATPC/engine/constants.h

23 lines
441 B
C

// Constants to be used in game
#define TILE_SIZE 32
#define GRAV_ACCEL 1500
#define JUMP_SPEED 70
#define MOVE_ACCEL 1000
#define FRICTION 0.98
#define PLAYER_STAND_WIDTH 30
#define PLAYER_WIDTH 30
#define PLAYER_HEIGHT 55
#define PLAYER_C_WIDTH 30
#define PLAYER_C_HEIGHT 30
#define PLAYER_C_YOFFSET 25
#define PLAYER_C_XOFFSET 0
#define PLAYER_MAX_SPEED 1000
#define Y_FRICTION 0.98
#define X_FRICTION 0.85
#define MAX_WATER_LEVEL 4