..
CMakeLists.txt
Add level select scene
2024-07-02 21:54:54 +08:00
assets_loader.c
Add tilemap rendering from sprite
2024-05-09 21:07:15 +08:00
assets_loader.h
Integrate loading RRES data pack
2023-09-01 20:50:45 +08:00
assets_tag.h
Replace hardcoded scene values to enum
2024-07-07 16:48:55 +08:00
constants.h
Make player box a little smaller
2024-05-01 11:56:07 +08:00
editor_scene.c
Incorporate anchor point in player sprite info
2024-08-06 21:36:17 +08:00
ent_impl.h
Remove asset argument from entity creation
2023-11-11 12:18:45 +08:00
game_scene.c
Replace hardcoded scene values to enum
2024-07-07 16:48:55 +08:00
game_systems.c
Implement sprite rendering anchor
2024-08-05 21:50:01 +08:00
game_systems.h
Add bubbling paritcle emitter to player
2023-11-20 22:08:28 +08:00
items_ent.c
Add delta time handling
2024-04-23 22:44:52 +08:00
level_select_scene.c
Add title to level select scene
2024-07-08 21:08:55 +08:00
menu_scene.c
Replace hardcoded scene values to enum
2024-07-07 16:48:55 +08:00
player_ent.c
Incorporate anchor point in player sprite info
2024-08-06 21:36:17 +08:00
scene_impl.h
Encapsulate scroll area as UI component
2024-07-08 18:02:56 +08:00
scene_systems.c
Fix out-of-bound tile check due to uint
2024-05-14 23:22:26 +08:00
water_flow.c
Add delta time handling
2024-04-23 22:44:52 +08:00
water_flow.h
Add water runner entity into game loop
2023-07-19 11:15:34 +08:00