HATPC/scenes
En Yi 57c9eb0216 Fix incorrect usage of s64 map
Changelog:
- Turns out, the map doesnt make a copy of the string for storage.
  Therefore, need to store the name somewhere before inserting into
  the map.
- Add struct for each assets to retain the name.
- Update assets functions to maintain interface
2023-05-20 16:09:00 +08:00
..
engine Fix incorrect usage of s64 map 2023-05-20 16:09:00 +08:00
CMakeLists.txt Refactor implementation of Crate Entity 2023-05-16 22:14:54 +08:00
constants.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
editor_scene.c Refactor implementation of Crate Entity 2023-05-16 22:14:54 +08:00
ent_impl.h Refactor implementation of Crate Entity 2023-05-16 22:14:54 +08:00
game_systems.c Refactor out implementation of Player Entity 2023-05-16 21:55:59 +08:00
game_systems.h Refactor out implementation of Player Entity 2023-05-16 21:55:59 +08:00
items_ent.c Refactor implementation of Crate Entity 2023-05-16 22:14:54 +08:00
menu_scene.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
player_ent.c Refactor out implementation of Player Entity 2023-05-16 21:55:59 +08:00
scene_impl.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00