HATPC/scenes/engine/EC
En Yi 6097ec6e0d Complete basic water flow algorithm
Changelog:
- Add in scanline filling process
- Use signed integer for calculation
- Generalise BFS to only depend on the current cell
    - During the search for the lowest reachable tile, allow a single
      tile equal or higher to the starting tile
      This is to allow moving upwards when no valid lower tile exists
2023-07-22 15:52:55 +08:00
..
sc Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
CMakeLists.txt Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
EC.h Complete basic water flow algorithm 2023-07-22 15:52:55 +08:00
entManager.c Fix incorrect entity deletion process 2023-07-19 19:15:16 +08:00
mempool.c Ready a water filler/runner entity 2023-07-18 21:49:43 +08:00
mempool.h Combine Component, Entity + Manager headers 2023-05-23 20:37:55 +08:00