HATPC/scenes
En Yi 65b04523ce Update game rendering
Internal Changelog:
- Port editor scene rendering improvements
- Make game scene ~640x480 for testing
2024-08-12 16:06:36 +08:00
..
CMakeLists.txt Add level select scene 2024-07-02 21:54:54 +08:00
assets_loader.c Add tilemap rendering from sprite 2024-05-09 21:07:15 +08:00
assets_loader.h Integrate loading RRES data pack 2023-09-01 20:50:45 +08:00
assets_tag.h Replace hardcoded scene values to enum 2024-07-07 16:48:55 +08:00
constants.h Update game rendering 2024-08-12 16:06:36 +08:00
editor_scene.c Update game rendering 2024-08-12 16:06:36 +08:00
ent_impl.h Remove asset argument from entity creation 2023-11-11 12:18:45 +08:00
game_scene.c Update game rendering 2024-08-12 16:06:36 +08:00
game_systems.c Fix bubbling particles issue out-of-water 2024-08-11 15:50:11 +08:00
game_systems.h Add bubbling paritcle emitter to player 2023-11-20 22:08:28 +08:00
items_ent.c Add delta time handling 2024-04-23 22:44:52 +08:00
level_select_scene.c Add title to level select scene 2024-07-08 21:08:55 +08:00
menu_scene.c Replace hardcoded scene values to enum 2024-07-07 16:48:55 +08:00
player_ent.c Incorporate anchor point in player sprite info 2024-08-06 21:36:17 +08:00
scene_impl.h Encapsulate scroll area as UI component 2024-07-08 18:02:56 +08:00
scene_systems.c Fix out-of-bound tile check due to uint 2024-05-14 23:22:26 +08:00
water_flow.c Add delta time handling 2024-04-23 22:44:52 +08:00
water_flow.h Add water runner entity into game loop 2023-07-19 11:15:34 +08:00