HATPC/engine
En Yi 82b8a3b988 Implement simple animation system
Changelog:
- Add sprite map for player
- Add an animation system
- Add a placeholder player sprite transition function
2023-03-18 13:55:55 +08:00
..
EC Implement simple animation system 2023-03-18 13:55:55 +08:00
AABB.c Remove some questionable code 2023-02-18 15:27:04 +08:00
AABB.h Refactor AABB functions 2023-01-21 11:12:06 +08:00
CMakeLists.txt Implement simple animation system 2023-03-18 13:55:55 +08:00
actions.h Implement basic scene switching 2023-02-13 23:05:24 +08:00
assets.c Implement assets and assets management 2023-03-11 16:02:47 +08:00
assets.h Add Sprite Component 2023-03-13 21:12:37 +08:00
assets_maps.c Implement simple animation system 2023-03-18 13:55:55 +08:00
assets_maps.h Implement simple animation system 2023-03-18 13:55:55 +08:00
constants.h Refactor collision function signature 2023-02-25 11:54:43 +08:00
editor_scene.c Implement simple animation system 2023-03-18 13:55:55 +08:00
engine.c Implement basic scene switching 2023-02-13 23:05:24 +08:00
engine.h Add Sprite Component 2023-03-13 21:12:37 +08:00
game_systems.c Implement simple animation system 2023-03-18 13:55:55 +08:00
game_systems.h Implement simple animation system 2023-03-18 13:55:55 +08:00
gui.c Add simple button for menu testing 2023-02-11 20:51:01 +08:00
gui.h Add simple button for menu testing 2023-02-11 20:51:01 +08:00
menu_scene.c Implement basic scene switching 2023-02-13 23:05:24 +08:00
raygui.h Add simple button for menu testing 2023-02-11 20:51:01 +08:00
scene_impl.h Refactor and prepare for scene changing 2023-02-12 23:30:55 +08:00