HATPC/CMakeLists.txt

188 lines
4.5 KiB
CMake

set(PROJECT_NAME HATPC_remake)
set(CMAKE_C_COMPILER clang)
set(CMAKE_C_FLAGS "-Wall -Wextra")
cmake_minimum_required(VERSION 3.22.1)
project(${PROJECT_NAME} C)
set(CMAKE_C_STANDARD 99)
set(RAYLIB_DIR /usr/local/lib CACHE FILEPATH "directory to Raylib")
set(LIBZSTD_DIR /usr/local/lib CACHE FILEPATH "directory to zstd")
if (EMSCRIPTEN)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS}")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DPLATFORM_WEB")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -s USE_GLFW=3 -s ASSERTIONS=1 -s WASM=1 -s ASYNCIFY -s TOTAL_MEMORY=16777216 -s TOTAL_STACK=1048576 --preload-file ./res ")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}")
set(CMAKE_EXECUTABLE_SUFFIX ".html")
endif ()
if (${CMAKE_BUILD_TYPE} STREQUAL tile16)
set_directory_properties(PROPERTIES COMPILE_DEFINITIONS TILE16_SIZE)
endif()
set(GAME_LIBS
lib_scenes
)
add_subdirectory(engine)
add_subdirectory(scenes)
if (NOT EMSCRIPTEN)
add_subdirectory(res)
endif ()
add_executable(${PROJECT_NAME}
main.c
)
target_include_directories(${PROJECT_NAME}
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(${PROJECT_NAME}
${GAME_LIBS}
)
add_executable(scene_test
scene_test.c
)
target_include_directories(scene_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
if (NOT EMSCRIPTEN)
target_compile_options(scene_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(scene_test PRIVATE -fsanitize=address -gdwarf-4)
endif ()
target_link_libraries(scene_test
${GAME_LIBS}
)
if (NOT EMSCRIPTEN)
add_executable(EntManager_test
entManager_test.c
)
target_compile_options(EntManager_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(EntManager_test PRIVATE -fsanitize=address -gdwarf-4)
target_include_directories(EntManager_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(EntManager_test
${GAME_LIBS}
)
add_executable(scene_test_mem
scene_test.c
)
target_include_directories(scene_test_mem
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_link_options(scene_test_mem PRIVATE -Xlinker -Map=scene_test.map)
target_link_libraries(scene_test_mem
${GAME_LIBS}
)
add_executable(water_test
water_test.c
)
target_include_directories(water_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(water_test
${GAME_LIBS}
)
target_compile_options(water_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(water_test PRIVATE -fsanitize=address -gdwarf-4)
add_executable(level_load_test
level_load_test.c
)
target_include_directories(level_load_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_link_libraries(level_load_test
${GAME_LIBS}
)
target_compile_options(level_load_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(level_load_test PRIVATE -fsanitize=address -gdwarf-4)
add_executable(menu_test
menu_test.c
)
target_include_directories(menu_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_compile_options(menu_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(menu_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_libraries(menu_test
${GAME_LIBS}
)
add_executable(assets_test
assets_test.c
)
target_include_directories(assets_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_compile_options(assets_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(assets_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_libraries(assets_test
${GAME_LIBS}
)
add_executable(particle_test
particle_test.c
)
target_include_directories(particle_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_compile_options(particle_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(particle_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_libraries(particle_test
${GAME_LIBS}
)
add_executable(scene_man_test
scene_man_test.c
)
target_include_directories(scene_man_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_compile_options(scene_man_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(scene_man_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_libraries(scene_man_test
${GAME_LIBS}
)
add_executable(level_select_test
level_select_test.c
)
target_include_directories(level_select_test
PRIVATE
${CMAKE_CURRENT_LIST_DIR}
)
target_compile_options(level_select_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_options(level_select_test PRIVATE -fsanitize=address -gdwarf-4)
target_link_libraries(level_select_test
${GAME_LIBS}
)
if (BUILD_TESTING)
find_package(cmocka 1.1.0 REQUIRED)
add_subdirectory(tests)
endif()
endif()