HATPC/scenes/engine
En Yi 57cb3ef07a Improve collision system
Changelog:
- Add handling for complete overlap
    - It will attempt to move into an empty space near the checked
      entity. If no free space, it will move up. Ripe for exploit!
- Move boundary collision check into movement update
- AABB check now returns overlap mode:
    - 0: no overlap
    - 1: partial overlap
    - 2: complete overlap
2023-06-05 21:56:57 +08:00
..
EC Add boulder-boulder interaction when landing 2023-06-04 23:51:02 +08:00
AABB.c Improve collision system 2023-06-05 21:56:57 +08:00
AABB.h Improve collision system 2023-06-05 21:56:57 +08:00
CMakeLists.txt Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
actions.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
assets.c Add horizontal flip to sprites 2023-05-23 21:33:05 +08:00
assets.h Add horizontal flip to sprites 2023-05-23 21:33:05 +08:00
engine.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
engine.h Combine Component, Entity + Manager headers 2023-05-23 20:37:55 +08:00
gui.c Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
gui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00
raygui.h Refactor for better separation of concern 2023-05-16 21:09:38 +08:00