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CMakeLists.txt
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Significantly Update CMakeFile to reduce clutter
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2024-12-21 18:42:45 +08:00 |
assets_loader.c
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Add font loading and use font for menu
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2025-01-18 09:39:36 +08:00 |
assets_loader.h
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Integrate loading RRES data pack
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2023-09-01 20:50:45 +08:00 |
assets_tag.h
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Deal with urchin's particle effects
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2024-10-05 19:18:42 +08:00 |
camera_systems.c
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Add free-movement to camera in editor scene
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2024-08-17 14:49:51 +08:00 |
components.h
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Add a rendering queue for sprite
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2024-12-21 14:37:18 +08:00 |
constants.h
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Extend the render queue to tilemap
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2024-12-21 16:53:47 +08:00 |
editor_scene.c
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Extend the render queue to tilemap
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2024-12-21 16:53:47 +08:00 |
engine_impl.c
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Allow urchin to be crushed
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2024-09-29 17:58:07 +08:00 |
ent_impl.h
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Add urchin enemy
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2024-09-08 23:05:12 +08:00 |
game_scene.c
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Speed up game scene rendering
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2024-12-21 23:34:23 +08:00 |
game_systems.c
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Significantly Update CMakeFile to reduce clutter
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2024-12-21 18:42:45 +08:00 |
game_systems.h
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Simplify edge velocity check
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2024-09-02 21:58:11 +08:00 |
items_ent.c
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Add a rendering queue for sprite
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2024-12-21 14:37:18 +08:00 |
level_select_scene.c
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Add sprites for title and menu
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2024-11-24 15:43:31 +08:00 |
menu_scene.c
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Add hover on select text
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2025-01-18 10:23:23 +08:00 |
player_ent.c
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Extend the render queue to tilemap
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2024-12-21 16:53:47 +08:00 |
scene_impl.h
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Add a rendering queue for sprite
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2024-12-21 14:37:18 +08:00 |
scene_systems.c
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Remove solidness from ladders
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2025-01-19 15:05:15 +08:00 |
water_flow.c
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Fix water filling rate
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2024-08-13 18:17:52 +08:00 |
water_flow.h
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Add water runner entity into game loop
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2023-07-19 11:15:34 +08:00 |