HATPC/engine
En Yi b5e7d8846f Add collision handling for one-way tile
Internal Changelog:
- Add ONEWAY handling in check_collision
- All collision check now requires a prev_position check due to the
  one-way tile check. Update relevant function signature
- On ground check now does an edge check instead of using the offset
  check
2023-05-04 12:48:32 +08:00
..
EC Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
AABB.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
AABB.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
CMakeLists.txt Implement simple animation system 2023-03-18 13:55:55 +08:00
actions.h Implement basic scene switching 2023-02-13 23:05:24 +08:00
assets.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
assets.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
assets_maps.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
assets_maps.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
constants.h Refactor collision function signature 2023-02-25 11:54:43 +08:00
editor_scene.c Add one way tile 2023-05-02 21:54:29 +08:00
engine.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
engine.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
game_systems.c Add collision handling for one-way tile 2023-05-04 12:48:32 +08:00
game_systems.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
gui.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
gui.h Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
menu_scene.c Attempt to apply code style consitency 2023-04-15 22:52:38 +08:00
raygui.h Add simple button for menu testing 2023-02-11 20:51:01 +08:00
scene_impl.h Add one way tile 2023-05-02 21:54:29 +08:00